GameSquare Holdings, Inc. - Common stock (GAME)
GAME moved a median of 0.00% 30 minutes after news, and -0.76% by the close. How GAME actually reacts to news — the realized, point-in-time move the market made, measured across 343 labeled events over the last three years with zero look-ahead.
GAME’s median reaction, across the day.
| Horizon | Median | % positive | Events |
|---|---|---|---|
| 5-min | 0.00% | 42% | 330 |
| 30-min | 0.00% | 49% | 337 |
| 60-min | -0.02% | 47% | 339 |
| to close | -0.76% | 45% | 338 |
| Middle 50% of GAME reactions | -2.11% to +2.07% |
|---|---|
| Median reaction (30-min) | 0.00% |
| Measured reactions | 343 |
Half of all GameSquare Holdings, Inc. - Common stock news events land between -2.11% and +2.07% at 30 minutes.
Reaction stats as of 2026-09-21. Newest measured event . Reaction = percent move vs. the price at the news timestamp.
Email me when GAME moves on news.
One email per qualifying move — the headline, the measured reaction, and how it compares to GAME's baseline. Nothing else.
Recent GAME events, each with its measured reaction.
| Date | Headline | Event | Source | 5-min | To close |
|---|---|---|---|---|---|
| GameSquare to Present at Upcoming Investor Conferences | Press release | ACCESS Newswire | +1.91% | -0.97% | |
| Form DEF 14A GameSquare Holdings, For: Oct 02 | SEC filing · Form DEF | SEC EDGAR | +1.91% | -0.97% | |
| The Boys Bring Hungryboy Hot Sauce To Walmart & Unveil Newest Halloween-Themed Flavor With Online Mystery Activation | Press release | ACCESS Newswire | +0.00% | -0.32% | |
| GameSquare and Chartis Announce Strategic Data Partnership to Measure Brand and Creator Impact for User-Generated Content (UGC) Across Gaming | Press release | ACCESS Newswire | +0.00% | -1.19% | |
| GameSquare to Participate in H.C. Wainwright 28th Annual Global Investment Conference | Press release | ACCESS Newswire | -2.87% | -0.57% | |
| GameSquare Enters Definitive Contribution Agreement to Acquire Sports, Music and Entertainment IP Assets from FanEngine | Press release | ACCESS Newswire | -0.96% | +12.82% | |
| GameSquare Regains Compliance with Nasdaq's Minimum Bid Price Requirement | Press release | ACCESS Newswire | -0.96% | +12.82% | |
| GameSquare's Hatchet to Launch First-Of-Its-Kind AI Platform for Brands Looking to Engage with Youth Culture Through the Creator Economy | Press release | ACCESS Newswire | +1.23% | -6.03% | |
| FaZe Esports, a GameSquare Company, Wins Rainbow Six Championship at 2026 Esports World Cup | Press release | ACCESS Newswire | +9.23% | +3.59% | |
| GameSquare Appoints Tom Wild as Vice President of Creative Strategy for EMEA | Press release | ACCESS Newswire | +0.61% | -3.05% | |
| GameSquare Signs with Azuki to Drive Creator Marketing for Gates Awakened TCG Launch and Manga Launch | Press release | ACCESS Newswire | +5.38% | -2.70% | |
| GameSquare to Report Q2 2026 Financial Results on August 10, 2026 | Press release | ACCESS Newswire | +6.52% | +3.43% | |
| GameSquare Repurchases Over 1 Million Shares in July 2026 | Press release | ACCESS Newswire | +0.28% | -6.22% | |
| GameSquare's TubeBuddy Launches New AI-Powered Creator Tool to Deliver Personalized, Data-Backed Video Ideas | Press release | ACCESS Newswire | -1.26% | -3.33% | |
| Stream Hatchet Named a Data Provider for the 2026 Esports World Cup | Press release | ACCESS Newswire | -2.13% | -7.33% | |
| GameSquare Provides Update to Capital Allocation Strategy | Press release | ACCESS Newswire | +2.89% | +13.06% | |
| GameSquare Signs Dairy MAX as Brand Partner for the World of Dance | Press release | ACCESS Newswire | -0.03% | +3.44% | |
| GameSquare's Stream Hatchet Publishes Esports Live Streaming Trends Report | Press release | ACCESS Newswire | +0.10% | +2.32% | |
| GameSquare Renews and Expands Partnership with Riot Games | Press release | ACCESS Newswire | +2.30% | +2.56% | |
| GameSquare and U.S. Army Partner for Soldier Showdown 8, Presented by USAA | Press release | ACCESS Newswire | +0.00% | -6.55% | |
| GameSquare Stockholders Approve All Proposals at 2026 Annual Stockholder Meeting | Press release | ACCESS Newswire | +0.14% | +0.17% | |
| GameSquare Signs SypherPK, One of the World's Largest Gaming Creators, to Click Management Roster | Press release | ACCESS Newswire | +2.44% | +9.05% | |
| GameSquare Issues Shareholder Letter Highlighting Strong Second Quarter and Year-to-Date Momentum | Press release | ACCESS Newswire | +1.27% | +2.54% | |
| GameSquare Holdings Reports 2026 First Quarter Results with Revenue up 95.0% Year-over-Year | Press release | ACCESS Newswire | +7.47% | +2.28% | |
| GameSquare to Report Q1 2026 Financial Results on May 14, 2026 | Press release | ACCESS Newswire | +1.86% | -1.93% | |
| GameSquare Announces Record Q1 2026 Bookings of Over $10 Million for its GameSquare Experiences Division | Press release | ACCESS Newswire | +1.01% | -13.76% | |
| GameSquare's Stream Hatchet Publishes Q1 2026 Live Streaming Trends Report | Press release | ACCESS Newswire | +4.83% | +5.93% | |
| GameSquare Announces Largest Monthly Repurchase to Date, with the Repurchase of Nearly 2.3 Million Shares in April 2026 | Press release | ACCESS Newswire | +10.77% | +29.13% | |
| FaZe Esports, a GameSquare Company, Announces Partnership with CORSAIR | Press release | ACCESS Newswire | -1.03% | +5.36% | |
| GameSquare Expands Share Repurchase Authorization to $15 Million | Press release | ACCESS Newswire | +0.26% | -1.05% | |
| GameSquare Achieves First Positive Adjusted EBITDA Quarter in Fourth Quarter, Marking Inflection to Operating Profitability | Press release | ACCESS Newswire | -5.22% | -21.66% | |
| GameSquare to Report Q4 2025 Financial Results on April 8, 2026 | Press release | ACCESS Newswire | +0.48% | +0.88% | |
| GameSquare's Stream Hatchet Launches Creator Communities to Manage the Full Creator Marketing Lifecycle | Press release | ACCESS Newswire | +0.04% | +1.10% | |
| Form 8-K GameSquare Holdings, For: Mar 10 | SEC filing · Form 8-K | SEC EDGAR | +0.47% | +1.40% | |
| GameSquare Granted 180-Day Extension by Nasdaq to Regain Compliance with Minimum Bid Price Requirement | Press release | ACCESS Newswire | +0.47% | +1.40% | |
| GameSquare's Stream Hatchet Publishes 2025 YouTube Gaming Trends Report | Press release | ACCESS Newswire | +1.16% | -3.23% | |
| Click Media, a GameSquare Company, Wins Influencer Management Agency of the Year | Press release | ACCESS Newswire | +1.64% | -0.10% | |
| GameSquare Announces 1.5 Million Share Repurchase | Press release | ACCESS Newswire | +0.18% | -3.87% | |
| GameSquare Expands Partnership with Capcom to Support Global Launch of Resident Evil™ Requiem | Press release | PR Newswire | +3.37% | +5.59% | |
| Form 8-K GameSquare Holdings, For: Feb 20 | SEC filing · Form 8-K | SEC EDGAR | -6.79% | -7.59% | |
| GameSquare Announces Acquisition of Leading Creator Technology Platform TubeBuddy | Press release | PR Newswire | -6.79% | -7.59% | |
| FaZe Esports, a GameSquare Company, Wins Back-to-Back Rainbow Six World Championship | Press release | ACCESS Newswire | -0.65% | -1.91% | |
| Form 8-K GameSquare Holdings, For: Feb 02 | SEC filing · Form 8-K | SEC EDGAR | -2.56% | -4.16% | |
| Form S-8 GameSquare Holdings, | SEC filing · Form S-8 | SEC EDGAR | -2.56% | -4.16% | |
| GameSquare Appoints Amaree Tanawong as Chief Operating Officer | Press release | ACCESS Newswire | -2.39% | -4.75% | |
| GameSquare's Stream Hatchet Publishes Annual 2025 Live Streaming Trends Report | Press release | ACCESS Newswire | -0.07% | -4.05% | |
| Zoned, a GameSquare Company, and Dairy MAX Announce Renewal of Multi Year Partnership | Press release | ACCESS Newswire | +0.91% | +2.60% | |
| GameSquare Appoints Doug Rosen as Chief Commercial and Strategy Officer | Press release | ACCESS Newswire | +6.71% | +1.58% | |
| Form 8-K GameSquare Holdings, For: Jan 16 | SEC filing · Form 8-K | SEC EDGAR | +6.71% | +1.58% | |
| GameSquare to Present at the Sequire Investor Summit on January 20-22, 2026 | Press release | ACCESS Newswire | -1.34% | -1.78% |
Each reaction is the move the market actually made, measured from the news timestamp. Headlines link through to the GAME section they belong to.
Where else GAME is measured.
GAME earnings → · Analyst actions → · SEC filings →
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How the numbers are made.
How is GameSquare Holdings, Inc. - Common stock's median reaction calculated?
Every labeled GAME news event is measured from its own timestamp: the last trade before the news is the base price, and the move is read at fixed horizons — 30 minutes of trading, then the close. The median across 343 events is what this page reports. Point-in-time, zero look-ahead: no event borrows information from a later one.
What counts as a positive reaction?
Any event whose price move is above zero at the horizon, relative to the last trade before the news timestamp. 49% of GAME's measured events are up at 30 minutes; the rest close the window flat or negative.
How often is this page updated?
The news table refreshes automatically as new events are labeled and priced. The reaction medians are re-pulled in batches from the dataset — the figures here are as of 2026-09-21.
Does GAME's past reaction predict its next one?
No. These are realized facts about past events, not forecasts. They describe a distribution — they say nothing certain about any future move.