‘Dragon Age: The Veilguard' Almost Had A Way Better Artstyle [Forbes]
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Electronic Arts Inc. (EA)
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Source: Forbes
The Veilguard often feels like the kind of product you get when there are too many cooks in the kitchen—and too many corporate suits calling the shots. Everything from the ridiculous title (as far as I know, nobody even says the word ‘Veilguard' in the game) to the milquetoast writing feels far, far too safe and focus-tested. There's just enough diversity to fill the quota, every companion is chipper and happy 99% of the time—except the non-binary character, who bristles unpleasantly at any suggestion that someone (perhaps your character, Rook) might try to define who they are—and everyone acts about as far-removed from the earth-shattering, cataclysmic events at the center of the story as possible. I fired up Mass Effect: Legendary Edition recently to start a new playthrough, and within the first five minutes you have all sorts of mistrust and tension between characters. There's probably more discored in the opening mission of that game than in the entirety of The Veilguard. But
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