Despite coronavirus, GDC held a virtual conference, and had lessons on getting into games [Los Angeles Times (CA)]
Electronic Arts Inc. (EA)
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Source: Los Angeles Times
With so many of us being asked to work from home — and remain at home during nonwork hours — video games have become a source of entertainment and a way to connect. But it’s worth remembering that the way games play to a developer, to an avid player and to a newcomer are often extremely different. This was one lesson from the Game Developers Conference, which was expected to draw close to 30,000 people before the pandemic hit hard and had to be held online only. In conversations and game showcases that would have been presented in San Francisco this week, an underlying themed emerged: Games must be better at speaking to the unconverted. It was somewhat of an accidental theme. Canceled on Feb. 28, just two weeks before it was supposed to begin, the Game Developers Conference was one of the first major events to be aborted due to coronavirus concerns after a number of top gaming companies, including Microsoft, Sony Interactive Entertainment and Electronic Arts, had already pulled their
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